![]() ![]() In the middle of the chaos, faction fighting, and disruption, Adam just wants to find a place to call home. What starts as a routine mining trip ends with kidnapping and his best friend stored in cryostasis, as Adam gets plunged into a complex tale of murderers, mutineers, outlaws, and misguided soldiers determined to preserve the peace at any cost. This Adam works as a gun-for-hire, so to speak, acting as a freelance mercenary who keeps mining crews safe when they venture into territory rife with outlaws and villains. Adam’s very existence is illegal, but as long as his employers don’t advertise the fact they’ve employed a clone, everybody – except the authorities – goes home happy. You play as Adam, one of the dozens, if not hundreds, of illegal Adam clones that streamed across the galaxy at the end of the first Everspace. It’s a brilliant sequel with excellent exploration and exciting combat, even if it’s a bit too willing to hide its own brilliance in the first few hours. Despite Everspace 2’s similarities in tone and style to other space operas and sci-fi epics, Rockfish is telling a fresh story that builds on what made the original Everspace so interesting. ![]() “I’ve heard this before!” you may say to yourself, and you’d be wrong. A galaxy teeters on the edge of war, as an army of clone soldiers threatens to shatter the already fragile peace. ![]()
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